We shot in Brazil with live dancers and matched their choreography frame by frame to a CG laptop. The challenge wasn't just the technical sync, it was making something that could hold attention during an NBA playoff commercial break. It aired during the Finals to over 16 million viewers a night and it's still running.
The laptop had to dance before the dancer did. We choreographed the CG first, then flew to Brazil and made humans match a machine.
Honda and Sony's joint venture needed to introduce a car that's actually a tech platform. We shot in San Francisco, designed characters to interact with the vehicle, and made it feel more like launching a new device than a new sedan. Turned out car people and tech people want the same thing: something that feels alive.
Google Play works everywhere now: TV, phone, square social feeds, everything. We built a cross-platform toolkit with animated type and CG elements that could flex to any format: 16:9, 9:16, 1:1. The technical unlock was building a system, not just cutting spots. Localization became instant instead of painful.
What launched was only part of it. Under the hood, there was a flexible toolkit engineered for scale and rapid versioning, keeping the system moving as fast as the lineup.
Beyond client work, I brought our Chaos keynote to OFFF, FITC, and DDD, sharing lessons on creativity, leadership, and navigating uncertainty with thousands of designers, artists, and industry leaders around the world.
Gusto needed a brand system that could grow with them. We built the core spots and then created a structure for seasonal recaps and product updates. Fintech moves fast, so the system had to be specific enough to feel like Gusto but flexible enough to not break every time they ship something new.