State Labs

The Cup of Bad Data

  • 2D Animation
  • AI
  • Cel Animation
  • Character Animation
  • Graphics Package
  • Motion Design
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Built as an AI-powered content system, the experience transforms live World Cup statistics into customizable social content. Users can select a match, choose a stat, generate a visual treatment, and instantly create videos designed to spark conversation.

The project became a test bed for a different kind of content engine. One where live data, evolving stories, and audience participation all feed the same system.

Character Transitions

Custom Statistics

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“Data gives you the facts. Humans bring the drama. You need both.”

Marcel Ziul, Chief Chaos Officer

Data Evolution

As new matches are played and new narratives emerged, the content evolves with them.

For brands sitting on live data, changing inventories, product ecosystems, rankings, results, or cultural moments, the opportunity extends far beyond a single campaign. 

The toolkit becomes the campaign. The content stays current. And every new data point becomes another reason to engage.

The Social Feed

Try it yourself → https://the-bad-data.com

Show Credits

Executive Creative Director

Marcel Ziul

Studio Manager / Partner

Tais Marcelo

Executive Producer

Alex Gorodetzki

Creative Director/Technologist

Lucho Suarez

Head of Production

Addie Stevenson

Head of Marketing Ops

Krissy Estrada

Producer

Gabriela Leal

Design

Cezar Arai
Erika Morales

Cel Animation

Andre Dias
Deco Daviola

2D Animation

Ricardo Perosa
Larissa Teixeira
Luis Vilani

Audio

Louis Weeks